Sports Team Manager
- Creator: PlayGen email
- Publisher: Rage project
- Owner: PlayGen email
The ultimate sailing team management simulator
Designed for 16 to 24 year olds, the game focuses on teaching and practising soft skills for employability, with a focus on teamwork, communication styles, conflict management, emotional intelligence and time management.
Improve Communication
Through conversing with team members, who at times will have conflicts with you or other members of the team, practice empathy and emotional intelligence as you build your winning team.
Conflict Management
When responding to crew member comments, false promises and ill-tempered responses may lead your team to disaster, whereas the best outcomes will unite your team and push them further onward glory.
Management
As manager you have full control over who races, who stays and who goes. Carefully construct your crew by taking time every race to ask your team about their skills and relationships. If there’s nobody around to successfully fill a role, there’s always recruits available for questioning that’ll happily come in at a moment’s notice.
Developed with Unity and uses the following RAGE Assets
- Server-Side Dashboard and Analysis
- Role-Play Character
- SUGAR
- Integrated Authoring Tool: is used in by the emotional decisionmaking component.
- Social Importance Dynamics
- Emotional Decision Making Asset
- Server-Side Interaction Storage and Analytics
- Emotional Appraisal Asset
- Client-Side Tracker
- Evaluation Component
This game has been made open source. To see the RAGE component integrations mentioned above: you can look through the source code on GitHub.
English
Unity
Windows
C#
1.0
Initial version, available on Windows as a standalone build
Completed
Apache 2.0 (Apache License 2.0)