Game Design (Spring 2008)
- 1 Massachusetts Institute of Technology
An historical examination and analysis of the evolution and development of games and game mechanics.
Course Description
An historical examination and analysis of the evolution and development of games and game mechanics. Topics include a large breadth of genres and types of games, including sports, game shows, games of chance, schoolyard games, board games, role playing games, and digital games. Students submit essays documenting research and analysis of a variety of traditional and eclectic games. Project teams required to design, develop, and thoroughly test their original games.
This class aims to give students the tools, references, and historical context to analyze and compare game designs across a variety of different genres. Along with texts, this class will also have students design and modify games in teams to shed light on the interaction and evolution of game rules. Please note that digital games will only be one of the many genres examined in this class.
game design
Massachusetts Institute of Technology
- author = {Clara Fernandez-Vara and Doris Rusch and Jesper Juul and Philip B. Tan},
- title = {Game Design (Spring 2008)},
- publisher = {Massachusetts Institute of Technology},
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