Game Design (Spring 2014)
by
1, 1
- 1 Massachusetts Institute of Technology
This course is built around practical instruction in the design and analysis of non-digital games.
Course Description
The course provides students the texts, tools, references, and historical context to analyze and compare game designs across a variety of genres. In teams, students design, develop, and thoroughly test their original games to better understand the interaction and evolution of game rules. Covers various genres and types of games, including sports, game shows, games of chance, card games, schoolyard games, board games, and role-playing games.game design
Publisher:
Massachusetts Institute of Technology
Massachusetts Institute of Technology
{
- author = {Philip B. Tan and Richard Eberhardt},
- title = {Game Design (Spring 2014)},
- publisher = {Massachusetts Institute of Technology},
Philip B. Tan and Richard Eberhardt Game Design (Spring 2014) Massachusetts Institute of Technology
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goals
game goals
rules
gameplay rules
gameworld rules
Personal skills