Games for Social Change
by
1
- 1 Massachusetts Institute of Technology
Run as a workshop, students collaborate in teams to design and prototype games for social change and civic engagement. Through readings, discussion, and presentations, we explore principles of game design and the social history of games.
Corse Description
Run as a workshop, students collaborate in teams to design and prototype games for social change and civic engagement. Through readings, discussion, and presentations, we explore principles of game design and the social history of games. Guest speakers from academia, industry, the non-profit sector, and the gaming community contribute unique and diverse perspectives. Course culminates in an end of semester open house to showcase our games.Topics
- Serious Games Research
- Designing Games for Social Change
- Learning and Games
- Purposeful Game Assessment
- Potentials and Limits of Games for Change
Goals
- Exploring the field of serious games research and design
- Experimenting with serious game design
- Using different research and design tools
- Reflecting and effectively communicating your own learning about serious games and design
Games
Society
Publisher:
Massachusetts Institute of Technology
Massachusetts Institute of Technology
{
- author = {Scot Osterweil},
- title = {Games for Social Change},
- publisher = {Massachusetts Institute of Technology},
Scot Osterweil Games for Social Change Massachusetts Institute of Technology
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goals
game goals
teaching principles
Awareness skills
Social awareness skills
Cognitive, intellectual and knowledge skills
Principles
Personal skills
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