Posted on May 24, 2016 | Rating
   
  

A Modular Approach for Learning Support on Different Levels in Educational Games

by 1, 1, 1, 1
  • 1 Graz University of Technoilogy

In this paper we present a modular approach for learning support in game environments. In applied or educational games both aspects are important – the fun to play and a topic to learn. While traditional games or leisure games only focus on the enjoyment and entertainment of the player, educational games also aim to convey knowledge and competences. However, in order to fulfill this goal, an applied game should take care that the player actually learns something. The software components of our approach specifically support the learning aspects in a game in different and balanced ways. This includes competence development, maintaining motivation, support in problem solving tasks, support f

Educational games

adaptation

competences

motivation

reflection support

Date of Publication:
24 May 2016

Year of Publication:
2016

Publisher:
Asia-Pacific Society for Computers in Education India 2016

{
  • author = {Alexander Nussbaumer and Christina Steiner and Matthias Maurer and Dietrich Albert},
  • editor = {W. Chen},
  • title = {A Modular Approach for Learning Support on Different Levels in Educational Games},
  • year = {2016},
  • date = {May 24, 2016},
  • publisher = {Asia-Pacific Society for Computers in Education},
  • address = {India},
}
Alexander Nussbaumer and Christina Steiner and Matthias Maurer and Dietrich Albert 2016 A Modular Approach for Learning Support on Different Levels in Educational Games May 24, 2016 Asia-Pacific Society for Computers in Education India

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